Elliott Mitchell at Unite 2014: “Empowering Artists, Designers and Non-Technical Types to Make Games in Unity”

Elliott Mitchell Unite 2014 bAs is too often the case, non-technical people think that they can’t create games in the Unity game development engine because they lack coding expertise. Elliott Mitchell, co-founder of Vermont Digital Arts and the Boston Unity User Group, debunked this myth in his Unite 2014 talk: Empowering Artists, Designers and Non-Technical Types to Make Games in Unity.

Elliott Mitchell Unite 2014 aDuring his talk Elliott discussed:

  • Games such as The Counting Kingdom by Little Worlds Interactive that were developed without much coding
  • Specific coding concepts and aspects of the Core Unity editor that are necessary to know before making a game in Unity
  • Tools, scripts and other helpful assets on Unity’s Asset Store which help ease the pain of not knowing how to code well
  • Community resources for people developing in Unity

Watch the video of Elliott Mitchell’s Unite 2014 talk: Empowering Artists, Designers and Non-Technical Types to Make Games in Unity, here, if the embedded video above does not work.